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Produkt zum Begriff User Experience:


  • Designing User Experience
    Designing User Experience

    Designing User Experience presents a comprehensive introduction to the practical issue of creating interactive systems, services and products from a human-centred perspective. It develops the principles and methods of human–computer interaction (HCI) and Interaction Design (ID) to deal with the design of twenty-first-century computing and the demands for improved user experience (UX). It brings together the key theoretical foundations of human experiences when people interact with and through technologies. It explores UX in a wide variety of environments and contexts.   The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.

    Preis: 53.49 € | Versand*: 0 €
  • Joy of UX, The: User Experience and Interactive Design for Developers
    Joy of UX, The: User Experience and Interactive Design for Developers

    “For years now, I’ve been running around preaching to anyone who’ll listen that UX is something that everybody (not just UX people) needs to be doing. Dave has done an excellent job of explaining what developers need to know about UX, in a complete but compact, easy-to-absorb, and implementable form. Developers, come and get it!” —Steve Krug, author of Don’t Make Me Think! A Common Sense Approach to Web Usability Master User Experience and Interaction Design from the Developer’s PerspectiveFor modern developers, UX expertise is indispensable: Without outstanding user experience, your software will fail. Now, David Platt has written the first and only comprehensive developer’s guide to achieving a world-class user experience.Quality user experience isn’t hard, but it does require developers to think in new ways. The Joy of UX shows you how, with plenty of concrete examples. Firmly grounded in reality, this guide will help you optimize usability and engagement while also coping with difficult technical, schedule, and budget constraints.Platt’s technology-agnostic approach illuminates all the principles, techniques, and best practices you need to build great user experiences for the web, mobile devices, and desktop environments. He covers the entire process, from user personas and stories through wireframes, layouts, and execution. He also addresses key issues—such as telemetry and security—that many other UX guides ignore. You’ll find all the resources and artifacts you need: complete case studies, sample design documents, testing plans, and more. This guide shows you how to Recognize and avoid pitfalls that lead to poor user experiencesLearn the crucial difference between design and mere decorationPut yourself in your users’ shoes—understand what they want (and where, when, and why)Quickly sketch and prototype user interfaces for easy refinementTest your sketches on real users or appropriate surrogatesIntegrate telemetry to capture the best possible usage informationUse analytics to accurately interpret the data you’ve capturedSolve unique experience problems presented by mobile environmentsSecure your app without compromising usability any more than necessary“Polish” your UX to eliminate user effort everywhere you can Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available. 

    Preis: 24.6 € | Versand*: 0 €
  • Institutionalization of UX: A Step-by-Step Guide to a User Experience Practice
    Institutionalization of UX: A Step-by-Step Guide to a User Experience Practice

    “This book is a great how-to manual for people who want to bring the benefits of improved user experience to their companies. It’s thorough yet still accessible for the smart businessperson. I’ve been working with user-centered design for over twenty years, and I found myself circling tips and tricks.” –Harley Manning, vice president & research director, customer experience, Forrester Research   ”Some argue that the big advances in our impact on user experience will come from better methods or new technologies. Some argue that they will come from earlier involvement in the design and development process. The biggest impact, however, will come as more and more companies realize the benefits of user-centered design and build cultures that embrace it. Eric offers a practical roadmap to get there.” –Arnie Lund, connected experience labs technology leader and human—systems interaction lab manager, GE Global Research   “User experience issues are a key challenge for development of increasingly complex products and services. This book provides much-needed insights to help managers achieve their key objectives and to develop more successful solutions.” –Aaron Marcus, president, Aaron Marcus and Associates, Inc.   “This handy book should be required reading for any executive champions of change in any development organization making products that demand a compelling user experience. It does an excellent job in laying the foundation for incorporating user experience engineering concepts and best practices into these corporations. In today’s competitive economy, business success will greatly depend on instituting the changes in design methods and thinking that are so clearly and simply put forth in this most practical and useful book.” –Ed Israelski, director, human factors, AbbVie   “If you’re tasked with building a user-experience practice in a large organization, this book is for you (and your boss). Informed by years of case studies and consulting experience, Eric Schaffer provides the long view, clearly describing what to expect, what to avoid, and how to succeed in establishing user-centered principles at your company.” –Pat Malecek, former user experience manager, AVP, CUA, A.G. Edwards & Sons, Inc.   ”For those of us who have evangelized user experience for so many years, we finally have a book that offers meaningful insights that can only come from years of practical experience in the real world. Here is a wonderful guide for all who wish to make user experience a ‘way of life’ for their companies.” –Feliça Selenko, Ph.D., former principal technical staff member, AT&T   “Dr. Schaffer’s mantra is that the main differentiator for companies of the future will be the ability to build practical, useful, usable, and satisfying user experiences. This is a book that provides the road map necessary to allow your organization to achieve these goals.” –Colin Hynes, president, UX Inc.   Computer hardware no longer provides a competitive edge. Software has become a broadly shared commodity. A new differentiator has emerged in information technology: user experience (UX). Executives recognize that the customer satisfaction that applications and websites provide directly impacts a company’s stock price.   While UX practitioners know how to design usable, engaging applications that create good user experiences, establishing that process on an industrial scale poses critical IT challenges for an organization.   How do you build user-centered design into your culture?What infrastructure do you need in order to make UX design faster, cheaper, and better?How do you create the organizational structure and staffing solution that will support UX design over time? Institutionalization of UX shows how to develop a mature, user-centered design practice within an enterprise. Eric Schaffer guides readers step by step through a solid methodology for institutionalizing UX, providing practical advice on the organizational change, milestones, toolsets, infrastructure, staffing, governance, and long-term operations needed to achieve fully mature UX engineering.   First published in 2004 as Institutionalization of Usability, this new, expanded edition looks beyond the science of usability to the broader, deeper implications of UX: Once customers can use your applications and websites easily, how does your organization ensure that those engagements are satisfying, engaging, and relevant? Contextual innovation expert Apala Lahiri contributes a new chapter on managing cultural differences for international organizations.   Whether you are an executive leading the institutional-ization process, a manager supporting the transition of your organization’s UX practice, or an engineer working on UX issues, this guide will help you build a mature and sustainable practice in UX design.  

    Preis: 22.46 € | Versand*: 0 €
  • Elements of User Experience, The: User-Centered Design for the Web and Beyond
    Elements of User Experience, The: User-Centered Design for the Web and Beyond

    From the moment it was published almost ten years ago, Elements of User Experience became a vital reference for web and interaction designers the world over, and has come to define the core principles of the practice. Now, in this updated, expanded, and full-color new edition, Jesse James Garrett has refined his thinking about the Web, going beyond the desktop to include information that also applies to the sudden proliferation of mobile devices and applications. Successful interaction design requires more than just creating clean code and sharp graphics. You must also fulfill your strategic objectives while meeting the needs of your users. Even the best content and the most sophisticated technology won't help you balance those goals without a cohesive, consistent user experience to support it.   With so many issues involved—usability, brand identity, information architecture, interaction design— creating the user experience can be overwhelmingly complex. This new edition of The Elements of User Experience cuts through that complexity with clear explanations and vivid illustrations that focus on ideas rather than tools or techniques. Garrett gives readers the big picture of user experience development, from strategy and requirements to information architecture and visual design.

    Preis: 22.58 € | Versand*: 0 €

Ähnliche Suchbegriffe für User Experience:


  • Kauer-Franz, Michaela: Usability und User Experience Design
    Kauer-Franz, Michaela: Usability und User Experience Design

    Usability und User Experience Design , Gute Usability und User Experience sind niemals Zufall. Dahinter stecken systematische Prozesse und Know-how aus verschiedenen Disziplinen. Produkte zu schaffen, die Menschen nicht nur leicht und sicher bedienen können, sondern rundum schätzen - wenn das Ihr professionelles Ziel ist, sind Sie hier richtig. Lernen Sie mit diesem Handbuch das Fach gründlich kennen, vertiefen Sie Ihre Expertise oder steigen Sie in eine stärker datengetriebene Arbeitsweise ein. Die Autoren sind erfolgreiche Spezialisten für die Usability und UX technischer Produkte. Sie stellen Ihnen Grundlagen aus Psychologie und Design vor und geben Ihnen ein umfassendes Methodenrepertoire an die Hand. Inklusive praktischer Auswahlhilfe und konkreter Anleitungen. So evaluieren und optimieren Sie Ihre Produkte oder unterstützen Ihre Kunden mit professionellen Usability- und UX-Projekten. Für B2B, B2C, verschiedene Branchen und Budgets haben Sie damit immer eine effiziente Methode parat. Dr. Michaela Kauer-Franz und Dr. Benjamin Franz betreuen auch komplexe Anwendungen und solche mit speziellen Anforderungen wie Medizinprodukte. Profitieren Sie von ihrem Erfahrungsschatz! Aus dem Inhalt: Übersicht über Prozesse und Vorgehen Der richtige "Mindset" User Researcher Skills: Beobachten, Fragenstellen, Zuhören Psychologische Grundlagen Nutzer*innen, Kund*innen und wir Designgrundlagen Data Driven UX Design Inhaltspunkt Lösungen evaluieren Ein Glossar mit allen wichtigen Fachbegriffen , Studium & Erwachsenenbildung > Fachbücher, Lernen & Nachschlagen

    Preis: 49.90 € | Versand*: 0 €
  • Designing the iPhone User Experience: A User-Centered Approach to Sketching and Prototyping iPhone Apps
    Designing the iPhone User Experience: A User-Centered Approach to Sketching and Prototyping iPhone Apps

    "In her book Designing the iPhone User Experience, Suzanne Ginsburg takes a fresh look at cutting-edge, user-centered design from the perspective of designing mobile user experiences for the iPhone. Her book brings together everything you need to know to design great products for mobile contexts."—Pabini Gabriel-Petit, UX Strategy & Design Consultant and Publisher and Editor in Chief of UXmatters“It’s about time! Suzanne Ginsburg takes the best of User-Centered Design (UCD) principles and tweaks them with a dash of mobile and a lot of hints about what it means to implement the Apple Human Interface Guidelines for iPhone. Your idea for an iPhone app has much better chances of being accepted by iPhone owners (and by the iTunes watchdogs guarding entry to the App Store) if you follow even half of the suggestions in this book.”—Nancy Frishberg, Ph.D., User Experience Strategist and past Chair of BayCHI Given the fiercely competitive state of the iPhone app landscape, it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flattering user reviews. Users now have choices -- lots of them. If your app is difficult to use or doesn’t meet their needs, finding another one is just a tap away. To illustrate, consider the ever-growing field of Twitter clients. There are hundreds of variations in the App Store but only a handful stand out from the pack (such as Tweetie or Twitterific). For most apps, it boils down to one thing: the user experience. The same is true for countless other categories within the App Store; well-designed apps are more likely to attract and retain users. Of course there are other critical aspects of iPhone app development: the coding, the marketing, the customer support. All of the elements must come together. Designing the iPhone User Experience will help you tackle the user experience part of the iPhone challenge. Three key themes will be reinforced throughout the book: Know thy user, the Design Lifecycle, and Attention to Detail: Know Thy User Millions of people depend on iPhone apps to get them to work, find their next meal, and stay in touch with family and friends. Professionals of all kinds also rely on iPhone apps: doctors look up drug interactions; photographers fine-tune lighting; cyclists find the best routes. To truly understand how your apps can fit into their lives, designers and developers must learn how users do things today, what’s important to them, and what needs have not been met. Part II, Introduction to User Research, will introduce a variety of user research methods. The Design Lifecycle Award-winning designs rarely happen overnight; they usually only occur after many rigorous design cycles. To illustrate this point, consider USA TODAY's iPhone application, which went through at least seven iterations for the article view in their app. These kinds of iterations should happen before you launch your app, since it will save valuable time and money, not to mention the headaches a bad design could create for your user. More importantly, you may only have one chance to impress your users -- you do not want to sell them half-baked ideas. Part III, Developing your App Concept, will explain how to iteratively design and test your app concepts. Attention to Detail Most professionals know that attention to detail is important, but hundreds of apps fail to incorporate even the most basic design principles. This lack of attention is not merely an aesthetic issue (which is important) it also affects the way apps function. For example, a news article without proper alignment will be difficult to read, and a poorly rendered icon will be challenging to interpret. Apps with a razor sharp attention to detail will stand out because their apps will look good and perform well. Part IV, Refining your App Concept, will show you how to make to your app shine, from visual design and branding to accessibility and localization. Mastering these three areas will help set your app apart from the crowd. You may not have an award-winning app over night. But knowing your users, iterative design, and attention to detail are important first steps.

    Preis: 19.25 € | Versand*: 0 €
  • Designing User Experience
    Designing User Experience

    The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed. Designing User Experience presents a comprehensive introduction to the practical issue of creating interactive systems, services and products from a human-centred perspective. It develops the principles and methods of human–computer interaction (HCI) and Interaction Design (ID) to deal with the design of twenty-first-century computing and the demands for improved user experience (UX). It brings together the key theoretical foundations of human experiences when people interact with and through technologies. It explores UX in a wide variety of environments and contexts.  

    Preis: 53.49 € | Versand*: 0 €
  • Designing User Experience
    Designing User Experience

    Designing User Experience presents a comprehensive introduction to the practical issue of creating interactive systems, services and products from a human-centred perspective. It develops the principles and methods of human–computer interaction (HCI) and Interaction Design (ID) to deal with the design of twenty-first-century computing and the demands for improved user experience (UX). It brings together the key theoretical foundations of human experiences when people interact with and through technologies. It explores UX in a wide variety of environments and contexts.

    Preis: 80.14 € | Versand*: 0 €
  • Was sind die wichtigsten Unterschiede zwischen UX (User Experience) und UI (User Interface) und wie können sie zusammenarbeiten, um eine optimale Benutzerfreundlichkeit zu gewährleisten?

    Die User Experience (UX) bezieht sich auf die Gesamtheit der Emotionen und Eindrücke, die ein Benutzer bei der Interaktion mit einem Produkt hat, während das User Interface (UI) die spezifischen Elemente und Interaktionsmöglichkeiten umfasst, die der Benutzer auf dem Bildschirm sieht und verwendet. Um eine optimale Benutzerfreundlichkeit zu gewährleisten, müssen UX und UI eng zusammenarbeiten. Die UI-Elemente müssen so gestaltet sein, dass sie die gewünschte UX vermitteln und die Bedürfnisse der Benutzer erfüllen. Eine gute UX kann durch ein ansprechendes UI unterstützt werden, das klare und intuitive Interaktionsmöglichkeiten bietet. Auf der anderen Seite kann ein gut gestaltetes UI die UX verbessern, indem es dem Benutzer eine angenehme und effiziente Interaktion mit dem

  • Was ist ein User Experience Designer?

    Was ist ein User Experience Designer? Ein User Experience Designer ist ein Fachmann, der sich darauf spezialisiert hat, die Interaktion zwischen einem Nutzer und einem Produkt oder einer Dienstleistung zu gestalten. Sie analysieren das Verhalten und die Bedürfnisse der Nutzer, um intuitive und benutzerfreundliche Designs zu erstellen. Durch die Verwendung von Forschungsmethoden, Prototyping und Usability-Tests verbessern sie kontinuierlich die Benutzererfahrung. Ein User Experience Designer arbeitet eng mit anderen Teammitgliedern wie Entwicklern, Grafikdesignern und Produktmanagern zusammen, um sicherzustellen, dass das Endprodukt die Bedürfnisse der Nutzer erfüllt und ihre Zufriedenheit steigert.

  • Wie werde ich User Experience Designer?

    Um User Experience Designer zu werden, solltest du zunächst ein grundlegendes Verständnis für Designprinzipien und Nutzerverhalten entwickeln. Du könntest ein Studium in Design, Informatik, Psychologie oder einem verwandten Bereich absolvieren. Es wäre auch hilfreich, praktische Erfahrungen durch Praktika oder freiberufliche Projekte zu sammeln. Zudem könntest du an Schulungen, Workshops oder Konferenzen teilnehmen, um dein Wissen und deine Fähigkeiten weiter zu verbessern. Letztendlich ist es wichtig, ein Portfolio mit deinen Arbeiten aufzubauen, um potenziellen Arbeitgebern deine Fähigkeiten zu demonstrieren.

  • Was sind die wichtigsten Unterschiede zwischen UX (User Experience) und UI (User Interface) Design und wie beeinflussen sie die Interaktion der Benutzer mit digitalen Produkten?

    UX-Design konzentriert sich auf die Gesamterfahrung des Benutzers mit einem digitalen Produkt, während UI-Design sich auf das Aussehen und die Interaktivität der Benutzeroberfläche konzentriert. UX-Design befasst sich mit der Gestaltung des gesamten Nutzerflusses und der Benutzerinteraktion, während UI-Design sich auf die visuelle Gestaltung und die Interaktionselemente konzentriert. Die Kombination von UX- und UI-Design beeinflusst die Benutzerinteraktion, indem sie eine nahtlose und ansprechende Erfahrung schafft, die die Benutzer dazu ermutigt, das Produkt zu nutzen und zu genießen. Eine gute UX- und UI-Design-Kombination kann die Benutzerbindung und Zufriedenheit erhöhen, während eine schlechte Gestaltung zu Frustration und einer geringen Nutzerak

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